Content Creation Kit by SkillsVRContact ↗Contact ↗ (opens in a new tab)
  • Introduction
  • Getting Started
    • Login Window
    • Welcome Window
    • CCK Default Panel Layout
    • Graph Navigator
    • Graph Node Editor: View Navigation
    • Scene View Navigation
    • Asset Library
    • Package Manager
    • Validation Window
    • Project Settings
    • Character Profiles
    • Connecting to Your Enterprise Account
    • Port and Noodle Connections
    • Add and Configure Scenes in the Main Graph
    • Add Character and Object Assets to Your CG Environment
    • Add and Configure Nodes in any Scene Graph
    • Moving Nodes in the Graph Node Editor Panel
    • Positioning Elements Relative to the Learner
    • Positioning Elements Manually
    • Creating Branching Node or Scene Pathways
    • Groups and Sticky Notes
    • Adding Spherical Video Assets
    • Animating CG Characters
    • Settings Menu
    • Build to Device
    • External Exporter / Importer
    • Inspector
    • Base Nodes
    • Learner Experience Node Types
    • Interaction Node Breakdown
    • AI: Node Enhancement
    • Graph Variables
  • Advanced User Tips and Tricks
  • Troubleshooting
  • FAQ
  • Video Tutorials
Nodes
Inspector

Inspector Window

When clicking on a node, a white outline will appear, showcasing that it is the current inspector node. The Inspector window will show all the information that is editable within the node. You can also rename the node at the top of the Inspector window. An empty name will default to the node type.

Inspector window

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Double clicking on a node will also open the inspector window.

External Exporter / ImporterBase Nodes

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